The Division Will Include Eye Tracking Functionality
Publisher Ubisoft--in partnership with eye tracking technology developer Tobii--announced today that the PC version of Tom Clancy's The Division will include integrated eye tracking functionality when the game launches on March 8. Players who own compatible sensors like Tobii's EyeX or the SteelSeries Sentry Eye Tracker will be able to toggle a number of gameplay features specifically designed to capitalize on eye tracking technology.
For example, HUD elements like the mini-map will turn opaque and fade into the background when players aren't looking directly at them, though they won't disappear entirely. When players look towards a far edge of the screen, the camera will shift in that direction, altering the field of view to include areas that were previously just slightly off screen.
Players can also use eye tracking more actively during moment-to-moment gameplay. Simply looking at an enemy automatically tags him with a marker, allowing teammates to spot that enemy more easily. Instead of using a mouse or thumbstick, players can select pieces of cover by scanning the environment with their eyes, automatically producing button prompts on cover-eligible objects. And as you might expect, looking at an enemy before aiming down sight moves the reticle over that enemy.
Is ubisoft dimping too much on single game ?
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